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Bayonetta Sculpt
Process

Process

Bayonetta Sculpt

Assignment #2 handed in May 3rd

Cowgirl Bayonetta Concept art By Wesley Burt
Sculpted and Retopo in Zbrush as part of the learning process
UVs done in Maya
Rendered and lit in Marmoset

Had lots of trouble with retopology and weapon modelling, but overall I think it worked out.

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